EMUlaunch

FAQ

Setup Demo Movie

Please note that this video was made for EMUlaunch 1.4. Most of the video is still relevant but some options have changed. 1.5 and above now offers customization features for the interface (thus making the zoom feature irrelevant) and also new options for secondary art.

Known issues

Japanese and other Uni-character screenshots will not display.

Why do I need to put my roms in a “roms” folder? Is there any way around this?

EMUlaunch by default looks for roms and screenshots in the same manner as MacMAME. I decided to make this the default in order to make the configuration screen as small as possible. Having to choose folders for roms, screenshots and box art for 15 different emulators would make an incredibly long configuration process. That being said you can override these values found in ~/Library/Preferences/EMUlaunch-games.xml and ~/Library/Preferences/EMUlaunch-mame.xml. Each console has a line like this which gets written when you use the configration screen:

atari root=”/Hardrive/Applications/Games/Atari/roms/” picroot=”/Hardrive/Applications/Games/Atari/screenshots/” picroot2=”/Hardrive/Applications/Games/Atari/screenshots2/”

Simply replace the paths with the location of your roms.

Can I use my own background images?

Sure, simply right click on the application in the Finder and select Show Package Contents. Under /EMUlaunch/Contents/Resources/ you will find all of the background images. Simply replace those images.

How do I launch PS games from EMUlaunch?

Currently you can not. A plugin is in the works for PCSX to allow direct launching of ISO files. More information can be found here.

Special thanks

Special thanks to Jared Fine for all the help with the MAME file parsing routines. Also to John Pattenden from Screentime, for all of his help with the Mac version of mProjector. EMUlaunch was inspired by the work done by Brent Gustafson on his front-end for games (an impressive project written in DHTML and Perl) Console Emulation Station.

71 Responses to “FAQ”

  1. Cory Says:

    I think the work you are doing on a front end based loader program for roms is great.

    However, it seems very bulky and a complicated process to get emulaunch to do what you want it to do. Basically, I look towards Macmame for inspiration – in that it is easy to sort through a bundle of roms, it doens’ t take a long time to load and is very easy to access the roms.

    I really don’t care for flashy backgrounds or having to scroll through a list of systems. Rather I think it would be ideal to have a simple not a lot of frills loader for roms.

    Furthermore, it would be nice if such a loader had a program to extract screenshots from roms or in some way place screenshots more easily into the loader. Again, macmame does this by a function key.. but with more emulators indepenent of the loader it gets tricky..

    Just some ideas..

    cheers.

  2. Alexis Says:

    well thanks for the comments. Keep in mind that EMUlaunch is really made for tv use, and backgrounds, screenshot viewing and switching through different consoles is what a front end is really all about. In fact EMUlaunch uses the same structure as MacMAME for loading screenshots and simply applies this same structure to the other emulators which have none of this in place at this time. I really dont want to get into actually dealing with the roms themselves. I mean as it is right now EMUlaunch is more of a viewer of screenshots which just so happends to be able to open roms since it asks the finder to do so.

  3. Zach Says:

    Ok, i must say this looks great! But, i dont have my Macbook yet to try it…i’ll be getting it in a week or so. Anyway, I really hope this supports all of the emulators i like, such as: GBA, N64, PSX, NES, SNES, etc. Oh and i cant wait to play all this on my Macbook, and my HD 42 in TV via the mini-DVI to S-video.

    -Zach

  4. Alexis Says:

    Well a universal version of EMUlaunch is in the works (a slight threading issue seems to be delaying it). Most of the emulators have been updated so you shouldn’t have a problem there. As for connecting it to your HD, I would suggest connecting the Macbook through DVI. The svideo will work, but things will look a little muddy. The main reason I started using my Mac to play my old games was because my consoles looked so poor on my HDTV.

  5. Usingpond Says:

    1) EMUlaunch is awesome.

    2) I’m getting pretty anxious. Is there an ETA on that universal binary? I love this app so much, it’s the only thing making my MacBook incomplete. But no rush or anything, I’m not trying be annoying here.

    Thanks.

  6. Alexis Says:

    I’ll send you a beta of the universal build. Any others who want it can send me a note through the contact form. The only thing about the beta universal build is that its not working with external volumes right now at all. There has been a lot of work done by the mProjector team on getting their development app to be universal so hopefully when this gets ironed out I’ll be able to finish this.

  7. Chris Says:

    I love this program. It is simple and functional and pretty to look at. It really does make organizing all my roms and emulators so much easier.

    I do have one request though. Right now it is a big CPU hog. Newer machines might be able to handle the load, but none of my emulators run well when this is running in the background as well. In the activity monitor it is using around 36% of my CPU power.

    It doesn’t seem like it should be that much of a burden on the system, but then I know nothing about these things really.

    Anyhow, keep up the great work! This is a really promising program!

  8. MAMEDave Says:

    I’d LOVE to see a way to implement a gaming front end to front row… so a joystick will revolve around as well. Don’t be surprised it there’s a way to make that happen in the near future!!!

    MAMEDave

  9. JD Says:

    Becouse MacMAME in not an intel build, is there anyway I can use te command line version of SdlMAME with this great frontend. It would also be nice if the frontend would let you have diferent list for mame (displaying PacMAME…

  10. Alexis Says:

    I’ve had a few people ask about using SDLMame with EMUlaunch. Right now there isn’t any way to use EMUlaunch with SDLMame. Mostly because I have spent so very little time with SDLMame. I wouldn;t rule it out just yet, but its not something I will be adding in the immediate future. As far as other front ends, I believe something is being worked on in the MacMame forums. http://www.bannister.org/forums/ubbthreads.php?ubb=showflat&Number=13216&page=1#Post13216

  11. JD Says:

    Thanks for the info

    SDLMAME is pretty easy to use: http://www.ltc.lu/enseignants/carlo.noben/

  12. JD Says:

    I have a lot of romsw, can I sort them ussing my (Genre 0.97u1) file?

    BTW— if any of you folks are interested the author is makeing good progress on SDL-MAME

  13. xalia Says:

    If i understand correctly, EMUlaunch supports launh for 15 emulators, right?
    which are these 15 emulators?

  14. Alexis Says:

    By default its set up to work with Nes, SNES, Atari 2600, MacMAME, N64, Atari 5200, Game Boy, Coleco, Sega Master, Game Boy Advance, T16, Atari Lynx, Genesis. But the only one which is hard coded into the application is MacMame. The other slots can be changed by modifying the background images and button images found inside the application. More info on this can be found in the Readme.

  15. zer0bit Says:

    Absolutely brilliant piece of software sirs, the mac has needed something like this for quite awhile. I can finally build my “mac mini” mini arcade. Keep up the good work.

  16. Tom Pacyk Says:

    This is a great app, but I’d love to see a more Front Row-esque style for the 10 foot interface to make my media center a little more seamless.

  17. TheTome Says:

    First off, I want to thank you for making this wonderful program, and even more for making it so easy to customize. I would like to make a couple of points however. First, I would love the ability to customize the names of the systems being emulated. I am personally using this program as a frontend for my computer games as well, and would love for it to say something like “Apple I-Mac” instead of “Colecovision”. Also, for those wishing to run Playstation games, you can simply put an alias to your emulator in your roms directory, and as long as you add a random extension (ex. .smc) it will display the name in your Playstation directory. You can also create alias’ to Automator workflows if you so wish. Workflows, when combined with a program such as Automator Virtual Input, can allow you to automatically load custom setting, run in fullscreen, etc. I hope that was of some help. Otherwise, keep up the good work!

  18. scott Says:

    I love the idea of emulaunch. I do have some questions/suggestions though:
    -Right now I have a pretty big collection of roms. Switching between systems takes quite a few seconds with no visual feedback. Is it indexing the rom folder every time you select the system? Perhaps emulaunch can optionally index the rom folders once.
    -Maybe my tv just isn’t that big (25″ widescreen), but the rom menu is completely illegible to me. Perhaps make the font size larger optionally?
    -Lastly, it’s really tedious to scroll through huge rom folders. I’ve seen some interfaces similar to this where they have a “favorites” section. Perhaps for each system, favorites can be pinned to the top of the menu?

    Please don’t take it the wrong way. I love emulaunch. Are you adverse to releasing the source? I’d love to hack it up when I get some free time…

  19. Stefan Nowak Says:

    your application is a great game environment! here is my feedback:

    maybe you add these features:

    * rating
    * sort by (year, manufacturer, genre, rating, alphabet)
    * jump to next sort-category (next letter of the alphabet, next year, manufacturer, genre, higher rating)
    * increase scrolling speed when down/up-key remains pressed (like in FrontRow)

    these would be very helpfully if you have to navigate through long lists. if it is to hard to implement, please at least implement the increased-scrolling-speed and jump-to-next-letter-of-the-alphabet features.

    what you might improve from the existing features of emulaunch:

    * remember last state (which platform selected, where you have been in the list, sort-by-state (if implemented in the future) )
    * list caching (it seems to me that emulaunch creates the game-database at runtime, reads in the directory fresh each time again. maybe this is not necessary, and one can make a quick “diff” before the list objects load, and only difference need to be initialised into the memory, and the other parts can be read from a cachefile) but i am no expert at this, this was just an idea. btw, it runs fast enough on my mbp.
    * assign text to left or right side, centered text is hard to read, if it quickly refreshes due to scrolling through the list.

    the pdf manual says:
    Pressing any letter, will jump to the closet file name starting with that letter:
    this does not work (my specifications below)

    using emulaunch 1.3.1 on macosx 10.4.9 on a macbookpro

  20. Stefan Nowak Says:

    i have emulaunch 1.3.1 on a macbookpro.
    since i have updated to macosx 10.4.9 it does not work anymore!
    i erased the preference file, and relinked the rom files, but still it does not work.
    the list remains empty, and when clicking on preferences the screen even remains black.

  21. Alexis Says:

    Ahoy there all, sorry for my complete lack of responding to your comments as of late (email and here). I hope to have some time to get back into working on EMUlaunch to address some of the issues TheTome, Tomm Stefan, and Scott have asked about.

    FrontRow like interface
    I am definitely taking into consideration offering more options for skinning the interface and clearly a frontrow or http://www.mgalaxy.com/ interface would be highly desirable. I\’ll be the first to admit that this app was original made for my specific needs and tastes having a 720p monitor at the time. and started before frontrow was even released.

    Rating/Favorites/Scrolling
    The easiest way I can think of right now to get this functionality is to simply place the roms you want into different folders and the list will then sort the folders to the top of the list. I usually have a favorites folder for each console and this is the first thing that comes up at the top of my list.

    Not sure why the pressing the letters is not happening for you Stefan, and now even worst is the report that your MacBookPro is not opening up EMUlaunch in 10.4.9. I only know a couple of people with Intel machines so my testing of the app is pretty limited.

    Source Code.
    Well hmm, maybe. I guess my hesitation is that in all honesty its a strange little app and its made mostly in Flash and then compiled in MProjector to get all the extra OS X interface and commands. Its similar to apps which are being built in Adobe Apollo. I\’ve been looking at Apollo and am trying to figure out if it offers any more capabilities than MProjector. I think that would be my first decision to make.

    Anyhow, sorry for the lack of updates. But I am pretty busy these days with work at CNET Networks. I just worked on the design for our new website http://www.bnet.com/ which launched a couple weeks ago.

  22. Stefan Nowak Says:

    subject: total failure of emulaunch in osx 10.4.9

    with 10.4.8 everything worked fine. i am dissapointed and angry now, because i broke my own rule regarding software “never change a winning team”, meaning that i only update if i have a special reason for it (an additional DESIRED and NEEDED functionality). this time i “just updated” for no special reason, and now there is the mess. i will not brake my rule again… my advise to everyone: don’t change anything if you have a satisfying computer environment!

    i have taken a look at the error console.
    the report has been sent to the programmer by email.
    it seems to be a problem with EMUlaunch-games.xml

  23. Alexis Says:

    Looks like the beta I have sent to Stefan has cleared up his problems. Hopefully I can make an official release in the near future, but if anyone has a totally broken app such as Stefan send me an email and I’ll give you the beta.

  24. myca Says:

    Is there any way of creating subfolders in the Mame list, I’m guessing this would involve messing with the xml file, but I do anyway to alter the order of the games.

    Plus as someone mentioned above there is a way to launch PSX games from EMUlaunch, I generated a little applescript with the help of someone over at emuscene.com, have a look in the forums and you’ll find it.

  25. myca Says:

    Oh yeah, a link to that post with the applescript on there
    http://www.emuscene.com/forums/viewtopic.php?f=2&t=3233

    Could you implement something like this in EMUlaunch so that when the game is selected a script is run instead of the ISO or BIN file being opened, I’m guessing you must do something similar for the MAME OS X and SDLMAME implementation that’s in your recent beta.

    BTW thanks for the app, it’s most appreciated.

  26. Alexis Says:

    Is there any way of creating subfolders in the Mame list, I’m guessing this would involve messing with the xml file, but I do anyway to alter the order of the games.

    You sure can. You’ll need to use a node named folder around the games. So look at this snippet of code.

    I’d still like to find out why the php function is dying on you as described in the macmame forums. If you could send me an email through my contact form I can replicate your setup and see what might be going wrong. You would just need to send me the path’s to your roms, the rom analysis file and the Emulaunch-mame.php file found in your preferences folder.

    Could you implement something like this in EMUlaunch so that when the game is selected a script is run instead of the ISO or BIN file being opened, I’m guessing you must do something similar for the MAME OS X and SDLMAME implementation that’s in your recent beta.

    I’ll definitely take a look at that, I can certainly build applescripts on the fly. First things first though, I want to nail down MAME support.

  27. Karen Says:

    Hi,

    First let me say that this program looks great, and I’m really eager to try it. However, I’m not doing something right. Although the emulators I chose (SNES, NES, etc) appear at the bottom of the launch screen, the big box above is blank, and there is no list from which to choose roms. Above the emulators, it says ‘Undefined’. The Open File command is greyed out.

    I made a folder called roms within each game type folder (for example, NES/roms), and put the roms in them (for example, NES/roms/Might and Magic (U).nes). Was I supposed to select each game individually in the setup configuration process? I don’t run MacMAME; should I have gone through the setup for that as well? I also don’t have any screenshots, so I haven’t made a folder for them. Is that the problem? My EMUlaunch-games.xml file was also trying (and failing) to open in Final Cut Pro so I set it to open in Text Edit. Should I be editing in something else, if I need to change the configuration?

    This is what the EMUlaunch-games.sml says for SNES:

    I’m on a G5 Mac (PPC), switched to Mac about a year ago from Windows PC so don’t understand everything about the OS yet. I’m so sorry to bother you with this newby question. I’d just really like to use Emulaunch :-)

  28. Karen Says:

    OK. Now why won’t this allow itself to be copied. I’ll copy it out by hand:

    snes folder=”Users/myname/Desktop/tidy/Games/SNES/roms” root=” /
    Users/myname/Desktop/tidy/Games/SNES/roms/roms/” picroot=” /Users/
    myname/Desktop/tidy/Games/SNES/roms/screenshots/” boxroot=”/
    Users/myname/Desktop/tidy/Games/SNES/roms/box/” title=”Super
    Nintendo” active =”true” >

  29. Alexis Says:

    Karen, it looks like you are selecting the wrong folder in the preferences section. You need to select the folder which contains your roms folder and your screenshots folder. The read me and the first warning screen explains this a little better. This is why your xml file has paths such as /SNES/roms/roms/

  30. Karen Says:

    Thanks so much, Alexis, for replying so quickly. If I understand you rightly, you’re asking where my game roms are. The NES roms are, for example, in the Desktop/tidy/Games/NES/roms folder. They all have a *.nes suffix. So the complete path would be: /Users/myname/Desktop/tidy/Games/NES/roms/gamename.nes but I assume that Emulaunch looks for the *.nes file itself without my needing to tell it.

    That’s what the ‘read me’ file said I should do, right? And that’s where I told the configuration screen to look for them.

  31. Alexis Says:

    You need to select /Users/myname/Desktop/tidy/Games/NES/ in the emulaunch preferences. Not the roms folder.

  32. Josh D Says:

    I have an old version of MacPacMAME that work like MacMAME, please add another MAME menu.

  33. eman Says:

    I need your help I don’t know how it work I read the two pdf file of yours and it don’t work.I created the folder for one emulator directory (nintendo 64) and my rom won’t still work.I downloaded the macmame and I did exactly what the pdf was asking.the macmame was presenting a white page with words and those word was like “NO MATCH” in one section of the page.I don’t know what is the meaning of those word and I don’t know how macmame works.Could you please send me more information about emulaunch so I can understand the program much more.

  34. Alexis Says:

    I’ll be creating a screencast soon enough which will walk people through the setup of EMUlaunch. I have an odd bug I am trying to fix right now, but I should hopefully be able to do all this soon enough.

  35. Ashton Says:

    I love this program, it’s a nice clean way to navigate through all of my emulators and roms without going through folder after folder after folder. Plus it keeps me organized, being the OCD kinda guy I am.

    I just wanted to know if you could add (or if there is any way) to use a joystick/gamepad to navigate through the menus, I’m using a mac mini plugged into my TV as a media center and it would be really nice to have a feature like that.

    Thanks for creating such a great program, and keep up the good work!

    P.S. Nice tutorial video, it’s right to the point!

  36. Alexis Says:

    I suggest using USB Overdrive or Contrellermate. Overdrive is pretty simple to setup. I suggest setting the default profile in Overdrive for your joystick to not be enabled and then create a new profile for EMUlaunch to map the keys to your joystick. This way Overdrive will not try and override any of your settings for your games.

  37. Josh Dye Says:

    I have so many MAME roms. it take too long to switch to and from the MAME menu. Can you add a feature to “”Hide Clones” llike MacMAME had? & I would still like to be able to use a mamecat file to categorize my ROMS

  38. Josh Dye Says:

    I am going to build a MAME control panel. can you make the controls configurable? So I can start a game with the player 1 start key…

    Also, I have about 6500 roms and itg would be neat to be able to delete ROMS from EmuLaunch. Curently I have to launch a game, quite Emulaunch, open the console, find the name of the ROM and delete it from the roms folder. Also, would it be possible to hide folders in the ROMS ist (I have to keep my CHDs in folders)

  39. myca Says:

    HI, just to let you know that emulaunch doesn’t seem to work with the latest build of sdlmame (117), well at least not on my system I’ve changed the mameg5.ini file to cover the changes that 117 has but games just don’t launch.

  40. Alexis Says:

    Make sure you can load games from the command line with SDLMame with the current version 117. I just compiled a version of SDLMame for my G5 and it seems to work just fine. Since SDLMame is comand line only, if a game doesn;t load you won’t get any notification from within EMUlaunch.

  41. myca Says:

    Got it fixed, simple user error, I’d forgotten to place the full pathways of all of my subfolders in the mameg5.ini file.

    Glad I got that working, thanks again for the funky app.

  42. Mac_Tonight Says:

    Like how you used a demo version of mProjector! :D

  43. Slick Says:

    I just wanted to say that this is an amazing front end and I would like to heap praise upon you.

    Beautiful and simple. Bravo!

  44. Mac_Tonight Says:

    Oh, by the way, I’d really love a way to change the names of the slots so that the user can select what systems are listed. I have a lot of emulators, and it seems EMUlaunch doesn’t cover them all.

    Cheers!

  45. myca Says:

    You can change the names of the systems by altering the EMUlaunch-games.xml file in your preferences folder, you can also change the background pics in the app by replacing the pics in there, just open up the .app package and have a route around, that’s how I’ve got my C64 and amiga games in there, quite nifty really. I don’t think you can add systems though, just replace existing ones.

  46. Josh Dye Says:

    Why aren’t you saying anything about my ideas? Is it possible to use mamecat.dat in Emulaunch?

  47. Alexis Says:

    Hi Josh, I have been out of the country (and still am). But to answer your questions quickly, I don’t think that support for managing your library with a mamecat.dat file or through deleting/adding from within EMUlaunch is in my future plans. They are good ideas and I’ll keep them in my list of requested features.

  48. Josh Dye Says:

    Thanks for the feedback.

  49. myca Says:

    I’ve just go a new mac mini and was planning on getting a MAME cab, there’s quite a good one available which includes a 29″ monitor, but I’ve noticed that EMULaunch doesn’t do well in 640 by 480, which I think is the native resolution of the tri-sync monitor in the cab, is there any way of getting your app to work in this resolution as it is pretty much the only option for a MAME Cab front end on the mac, either that or I’ll have to use Boot camp and use a WIndows front end and MAME binary.

  50. myca Says:

    OK I got it working on a 640 by 480 screen, my bad (the preferences doesn’t like that resolution though) But I’ve noticed that it doesn’t work with SDLmame 0.119, any suggestions to get it running, I’ve tried everything I can think of.

  51. Alexis Says:

    Yeah you’ll have to set the preference to use zoom mode if you want to use 640 x 480. Unfortunately the preference screen is set to be viewed in its fixed pixel mode (instead of stretchy zoom mode). Are you able to launch games in SDLMame from the command line? You can view the command which EMUlaunch is using to launch the game from the Console.app and see if the same command works from the terminal.

  52. myca Says:

    I got it all working right now, the reason that SDLMame wasn’t working right is because in one of the newer versions the .ini file has been changed, it used to have to be called (for my G5 sdlmame binary) mameg5.ini, but sdlmame only now recognises it when it’s simply called mame.ini
    I think this was in the sdlmame notes somewhere, but I guess I forgot about it.

  53. James Houston Says:

    This is great, does anyone know how to get it working with the retroUSB control pads?
    I’ve set up some Smart Folders (in Finder) that contains all the roms that I’ve accessed within the last month. This acts as a favourites (of sorts) that may be a temporary solution for some people.
    Overall, it’s a great front-end. Feature requests would include proper favourites, and an alphabet skip (press a key to skip to the next letter)
    I just wish that Bannister’s emulators were as accurate as their Windows counterparts.

  54. Josh Dye Says:

    Does anyone know why EmuLaunch take so long when switching to or from my MAME list , I do have an almost complete romet (from http://www.MAMEDVDS.com) and am using MAME OSX. Intel Core Duo 2 iMac, 2GB RAM

  55. Wesley Says:

    What is the default process for handling Atari 2600 & Atari 5200 games? Both of them use .bin files, which is set by default to be opened with Stuffit Expander, even if that were the case both (as far as I can tell) use different emulators to play the files. (Stella for 2600 games and Jum52 for the 5200 games)

    Everything else works, but getting those two files to open isn’t happening, it just uses Stuffit to expand the file.

  56. Alexis Says:

    James:
    I would think that using something like USB Overdrive http://usboverdrive.com/ should make it possible to use the retro USB pads with EMUlaunch.

    Josh:
    The short answer is simply that loading the entire mame-xml file is a separate process from the other consoles since its different data and loading an entire mame library is just not realistic for EMUlaunch.

    Wesley:
    You will need to select the bin files in the finder, do a Get Info (I find it useful to hold down option when you select Get Info in the Finder as it gives you the Get Info Inspector) and then select those files to open with their respective emulators. You will need to do this for each new rom you add in the future but if you already have all your 2600 and 5200 files then this will be a one time process.

  57. Wesley Says:

    Oh jeez, that was so simple I can’t beleive that didn’t occur to me! :smacks head:

  58. Josh Dye Says:

    I love the new fearures in emulaunch, I use th 1st screenshot for the flyer & the 2nd screen shot for the screenshot; there are 2 more things I would like-

    • A 3rd screenshot place for the marquee

    • Support for playlist from (http://brpg.hp.infoseek.co.jp/mame_tunes/index_en.html)

  59. Alexis Says:

    Josh: I’ll add this to the list of requests. I haven’t played with MameTunes much though, I believe the author just updated it to work with Leopard so I’ll have to take another look at it.

  60. Josh Dye Says:

    MAME-Tunes is a great FE, I havent tried it on Leopord either. It has quit a few export features, you could probably find one for EmuLaunch.

  61. Chris Says:

    Having some trouble displaying boxes.
    Theyre all there under each systems folder in the /Boxes folder.
    After running the initial config, there were no boxroot= lines added to any system in the xml file.
    So I added them all manually as boxroot=”/etc etc..”, but now I dont see where they would even display?? Got box scans for each game I have and they just dont show up anywhere.
    When customizing the layout, theres only the option for Screenshot 1 & 2.
    Is there something I missed?? Seems theres an awful lot of space in that area next to screenshot 2 that would work for it hehe..

    Other than that great front end!

  62. Alexis Says:

    Hi Chris, the box option was actually hanged to Screenshot 2 at some point. You will notice that in the xml file there is a picroot2 attribute which looks for a folder called screenshot2. More often than not people kept asking me if they could use other artwork instead of box screenshots. So in order to avoid confusion I just simply made the second option be screenshots2. I need to go through this faq and clean up any confusing directions along with the video, but time has been hard to find as of late.

  63. Chris Says:

    Ahh well that explains that one hehe! Thanks for the tip!

  64. Gage Says:

    I have a question of my own. I started this program, but I didn’t choose any rom folders for it. Now its just glitched. Should I redownload it?

  65. Gage Says:

    Anyways, i’ll try that right now.

  66. Gage Says:

    SHIT! Redownloading was useless! Now what am i suppose to do?

  67. Alexis Says:

    Gage, you can delete the preferences from your home folder ~/Library/Preferences/EMUlaunch-games.xml
    and EMUlaunch-lastrun.xml to get EMUlaunch to start fresh. If you need more help please use the contact form and let me know what OS you are on. Thanks.

  68. Gage Says:

    The only other xml file I can find is EMUlaunch-mame.xml. There is no EMUlaunch-lastrun.xml at all!

  69. Gage Says:

    I’ll delete it anyways.

  70. Andy Says:

    please someone help. MY SNES games do not populate in alphabetical order. In finder they look fine, and when i open the SNES emulator they look fine as well, but when i populate the list in emulaunch it is not in alpha, they’re all over the board. Please someone let me know what to do, i’m renaming all of my SNES games at the moment (big job i know) so they’l match my screenshots, so if theres something i need to alter i’d rather do it now. reply here mentioning my name or please email me.

    THANKS!

  71. Wiley Wiggins Says:

    An iTunes launcher would also be an excellent addition, so I can pick a game emulator or a media jukebox with only the joystick and game buttons (building a cocktail cabinet based around a mac mini.

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